Arduino Quick Start
PaperS3 touch screen related APIs and example programs.
#include <M5Unified.h>#include <M5GFX.h> m5::touch_detail_t touchDetail;uint16_t color; void setup() { M5.begin(); M5.Display.setRotation(0); M5.Display.setFont(&fonts::DejaVu40); color = random(65535); Serial.begin(115200); Serial.println("Start drawing!"); M5.Display.print("Start drawing!");} void loop() { M5.update(); touchDetail = M5.Touch.getDetail(); if (touchDetail.isPressed()) { Serial.printf("x:%d, y:%d\r\n", touchDetail.x, touchDetail.y); color = (color + 5) % 65536; M5.Display.fillCircle(touchDetail.x, touchDetail.y, 15, color); }}
The main function of this program is to output the coordinates of the touch point to the computer via serial when a finger touches the screen, and draw circles with different grayscale colors at the touch point. The program reads only one touch point, but you can also use the APIs below to develop two-point touch functionality for the PaperS3.
The PaperS3 touch screen uses the Touch_Class
from the M5Unified
library. For more related APIs, please refer to the following documentation: