Functionality:
Read the button state: 0, released; 1, pressed
Function Prototype:
uint8_t read()
Usage Example:
#include <M5Stack.h>
void setup() {
M5.begin();
M5.Lcd.println("Please press Button A.");
}
void loop() {
M5.Lcd.setCursor(0, 0);
M5.Lcd.printf("Button A Status: %d ", M5.BtnA.read()); // Print the state of Button A being pressed
}
Functionality:
Returns the time of the last state change
Function Prototype:
uint32_t lastChange()
Usage Example:
#include <M5Stack.h>
void setup() {
M5.begin();
M5.Lcd.println("Please press Button A.");
}
void loop() {
M5.update();
M5.Lcd.setCursor(0, 0);
M5.Lcd.printf("The last change at %d ms /n", M5.BtnA.lastChange()); // Print the time of the last state change for Button A
}
Functionality:
Returns the button press state: If the button is pressed, return true; otherwise, return false
Function Prototype:
uint8_t isPressed()
Usage Example:
#include <M5Stack.h>
void setup() {
M5.begin();
M5.Lcd.println("Please press Button A.");
}
void loop() {
M5.update(); // You need to add M5.update() to read the button state, see System for details
M5.Lcd.setCursor(0, 0);
if (M5.BtnA.isPressed()) { // If the button is pressed
M5.Lcd.println("Button is Pressed.");
} else {
M5.Lcd.println("Button is Released.");
}
delay(20);
}
Functionality:
Returns the button press state: If the button was pressed, it returns true once; otherwise, it returns false
Function Prototype:
uint8_t wasPressed()
Usage Example:
#include <M5Stack.h>
void setup() {
M5.begin();
M5.Lcd.println("Please press Button A.");
}
void loop() {
M5.update();
if (M5.BtnA.wasPressed()) { // If the button was pressed
M5.Lcd.println("Button is pressed.");
}
delay(20);
}
Functionality:
Returns the button press state: If the button is pressed for a specified time, return true; otherwise, return false
Function Prototype:
uint8_t pressedFor(uint32_t ms)
Parameter | Type | Description |
---|---|---|
ms | uint32_t | Button press duration (milliseconds) |
Usage Example:
#include <M5Stack.h>
void setup() {
M5.begin();
M5.Lcd.println("Please press Button A.");
}
void loop() {
M5.update();
if (M5.BtnA.pressedFor(2000)) { // If the button is pressed for more than 2 seconds
M5.Lcd.println("Button A was pressed for more than 2 seconds.");
delay(1000);
}
}
Functionality:
Returns the button release state: If the button is released, return true; otherwise, return false
Function Prototype:
uint8_t isPressed()
Usage Example:
#include <M5Stack.h>
void setup() {
M5.begin();
}
void loop() {
M5.update(); // You need to add M5.update() to read the button state, see System for details
if (M5.BtnA.isReleased()) { // If the button is released
M5.Lcd.println("Button is released.");
} else {
M5.Lcd.println("Button is Pressed.");
}
delay(20);
}